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CHL Official Rulebook
Table of Contents
Article
I — Purpose & League Philosophy; II — League Structure; III — Team Owners & Front Office Operations; IV — Player Eligibility & Conduct; V — Rosters & Transactions; VI — Scheduling & Game Day Procedures; VII — Gameplay Rules; VIII — Disciplinary Procedures & Player Infractions; IX — Team Management & Staff Infractions; X — Playoff Procedure; XI — Awards & Stats; XII — Amendments, Interpretation & League Authority; XIII — Definitions; XIV — Official Ratification.
Article I — Purpose & League Philosophy
1.1 Mission Statement
The Continental Hockey League (CHL) exists to provide a competitive, organized, and respectful online hockey experience. The league is committed to creating an environment where players of every skill level can compete while emphasizing sportsmanship, integrity, teamwork, and fair play. The CHL strives to build a long-lasting community where league decisions are made transparently, competition is balanced, and every member is treated with fairness and respect.
1.2 League Values
Every member is expected to uphold the following principles: ● Respect all players, staff members, and opponents. ● Compete honestly and fairly. ● Accept league rulings professionally. ● Promote a positive community environment. ● Represent the CHL with integrity both inside and outside league activities.
1.3 League Authority
The Board of Directors possess final authority over all league operations. The Board reserves the right to: ● Interpret league rules. ● Issue disciplinary action. ● Correct rulebook omissions. ● Investigate misconduct. ● Modify league operations when necessary to preserve competitive integrity. Unless otherwise stated, Board decisions are final.
1.4 Fair Competition
The CHL prioritizes competitive balance over technical loopholes. Actions intended solely to exploit game mechanics, manipulate league rules, or gain unfair advantages may be penalized even if a specific rule has not yet been written. League staff may issue rulings based upon the spirit and intent of the rulebook.
1.5 Member Responsibility
By participating in the CHL, every member agrees to: ● Read and understand the rulebook. ● Follow staff instructions. ● Maintain respectful communication. ● Report rule violations honestly. ● Accept disciplinary rulings made through league procedures. Failure to know a rule does not exempt a member from disciplinary action.
1.6 Amendments
The Board of Directors may amend this rulebook in between seasons whenever necessary. Whenever practical, rule changes will be announced publicly before taking effect. Emergency competitive rulings may become effective immediately.
1.7 League Disclaimer
Participation in the CHL is a privilege, not a right. The Board reserves the authority to remove any player, owner, or staff member whose actions are deemed detrimental to the league or its community.
Article II — League Structure
2.1 League Governance
The Continental Hockey League (CHL) is governed by the Board of Directors, who are responsible for ensuring the league operates fairly, consistently, and professionally. The Board has final authority over: ● League operations ● Rule interpretation ● Competitive integrity ● Discipline ● Scheduling ● Staff appointments ● League expansion or contraction All Board decisions are considered final unless an appeal process outlined elsewhere in this rulebook applies.
2.2 League Departments
To maintain efficient league operations, the CHL may establish the following departments: Board of Directors Responsible for the overall management of the league. Primary responsibilities include: ● Rule creation and amendments ● Major disciplinary rulings ● League planning ● Owner approval ● Staff oversight League Administration League Administrators assist the Board with the daily operation of the league. Responsibilities include: ● Scheduling ● League announcements ● Owner support ● Discord moderation ● Game operations ● Rule enforcement Statistics & Transactions Department Responsible for maintaining league records. Responsibilities include: ● Validating game statistics ● Maintaining standings ● Processing trades ● Processing roster transactions ● Managing player eligibility ● Verifying roster compliance Director of Discord The Director of Discord is responsible for the management, organization, security, and day-to-day operation of the CHL Discord server. This position ensures that the league’s primary communication platform remains professional, organized, and functional for all members. The Director of Discord responsibilities : ● Manage the server’s channel structure, categories, roles, and permissions. ● Oversee Discord moderation and enforce all Discord-specific rules. ● Manage approved bots, ticket systems, reaction roles, and other server automation. ● Assist with onboarding new members and assigning appropriate roles. ● Coordinate with league departments to maintain organized communication channels. ● Monitor server security and respond to raids, scams, or other threats. ● Maintain and update informational channels, announcements, and league resources. ● Recommend improvements to the Discord server and community experience to the Board of Directors. The Director of Discord may take immediate action to maintain the integrity and functionality of the Discord server but may not issue league suspensions, alter league rules, or override decisions made by the Board of Directors unless expressly authorized.
Article III – Team Ownership & Front Office Operations
3.1 Franchise Ownership
Each CHL franchise shall be operated by an Owner approved by the Board of Directors. Ownership is a privilege granted by the league and may be revoked if an Owner fails to uphold the standards and responsibilities outlined in this rulebook.
3.2 League-Issued Team Discord Servers
The CHL shall provide an official team Discord server for each franchise. These servers will serve as the primary communication space for team management, rostered players, and Training Camp players. The Board of Directors, Head of Discord, and Head of Discipline shall maintain access to all league-issued team Discord servers. Their presence is intended to allow league leadership to respond to serious unrest, organized disruption, attempts to undermine league operations, or other situations that may threaten the stability of the team or league. League staff will not actively monitor private team conversations or routine conduct within these servers. Staff review or intervention will generally occur only when a potential rule violation is formally reported through the league ticketing system. Any report involving conduct within a team Discord must include sufficient evidence for staff to review. However, league staff reserve the right to intervene without a ticket when an immediate and serious threat to the league, its members, or its operations is directly observed.
3.3 Management Serving as League Staff
Team management members may also serve as General Staff or in a designated departmental staff role (e.g., Discipline, Media, Stats & Transactions) at the discretion of the Board of Directors. To preserve the integrity and impartiality of league operations, any staff member who is also affiliated with a CHL franchise must recuse themselves from any matter involving their own team. This includes, but is not limited to: ● Investigations or disciplinary decisions involving their team or players. ● Trade approvals or roster decisions directly affecting their team. ● Appeals, disputes, or rulings in which their team has an interest. ● Any discussion or vote where a conflict of interest exists. In such situations, the matter shall be handled by uninvolved league staff. Failure to disclose or appropriately avoid a conflict of interest may result in disciplinary action, including removal from staff responsibilities.
3.4 Management Responsibilities
Owners are expected to act in the best interest of both their organization and the CHL. Responsibilities include, but are not limited to: ● Maintaining an active and competitive roster. ● Ensuring all roster moves comply with league rules. ● Submitting lineups and required league information on time. ● Maintaining professional communication with league staff and opposing teams. ● Promoting a positive and respectful environment within their organization. ● Ensuring their players understand and follow all league rules. ● Team managers are required to input their own stats from the ehockey API on MSO ● Game stats from the previous night are due by gametime of the current night. (Wednesday games are due on Thursday by 7:59EST etc.) Owners are accountable for the conduct of their organization's management team.
3.5 General Managers
Owners may appoint one General Manager (GMs) to assist with the operation of their franchise, league approval is required. General Managers may assist with: ● Player scouting ● Roster management. ● Trade negotiations. ● Scheduling. ● Line submissions. ● Team communication. The Owner remains ultimate responsibility for all actions taken by their management team.
3.6 Assistant General Managers
Owners may appoint Assistant General Managers (AGMs) to provide additional support to the organization's front office. AGMs may perform duties assigned by the Owner or General Manager but possess no league authority beyond the responsibilities delegated to them.
3.7 Ownership Standards
Owners are expected to demonstrate professionalism at all times. Owners shall not: ● Abuse league authority or influence. ● Harass or intimidate members. ● Encourage rule violations. ● Circumvent league procedures. ● Misrepresent league decisions or staff rulings. ● Engage in conduct detrimental to the league. Violations may result in disciplinary action, removal from ownership, or additional penalties deemed appropriate by the Board of Directors.
3.8 Inactive Ownership
Owners are expected to remain reasonably active throughout the season. An Owner who becomes inactive without notifying league staff may be subject to: ● A formal warning. ● Temporary administrative assistance. ● Appointment of an interim manager. ● Removal from ownership if inactivity significantly impacts league operations.
3.9 Ownership Resignation
An Owner wishing to resign must notify the Board of Directors as soon as reasonably possible. Upon resignation, the Board may: ● Appoint a replacement Owner. ● Transfer ownership to another qualified member. ● Assume temporary control of the franchise until new ownership is selected. ● Disband the franchise if necessary. ● Remaining roster players may be redistributed to other teams at random. League assets, including roster control and organizational rights, remain the property of the CHL.
3.10 Transfer of Ownership
Ownership may not be transferred between members without prior approval from the Board of Directors. The Board reserves the right to approve or deny any ownership transfer based on the best interests of the league.
3.11 Expansion Ownership
Individuals applying to own an expansion franchise may be required to: ● Submit an ownership application. ● Participate in an interview with league staff. ● Demonstrate knowledge of league rules. ● Show the ability to manage a competitive organization. ● Meet any additional qualifications established by the Board of Directors. Approval of expansion ownership is solely at the discretion of the Board.
3.12 Removal of Ownership
The Board of Directors may remove an Owner for reasons including, but not limited to: ● Repeated rule violations. ● Failure to fulfill ownership responsibilities. ● Abuse of league members or staff. ● Conduct detrimental to the CHL. ● Prolonged inactivity. ● Attempts to manipulate league operations or competitive integrity. Removal of ownership does not guarantee continued league membership. Additional disciplinary action may be imposed if warranted.
3.13 Team Statistics Responsibility
Each organization's management team is responsible for ensuring that all team and player statistics are accurately entered into the league's Management System Online (MSO) following each scheduled game. The responsibility for statistical entry rests solely with the team's management, including the Owner, General Manager(s), and Assistant General Manager(s), unless otherwise directed by the Board of Directors. Statistics must be submitted accurately and within the timeframe established by the league. Failure to submit statistics, repeated late submissions, or the intentional falsification of statistics may result in disciplinary action, including warnings, loss of management privileges, or additional penalties as determined by the Board of Directors. Management is expected to verify the accuracy of all submitted statistics before finalizing their entry. Any discrepancies discovered after submission should be reported to the Statistics & Transactions Department as soon as possible for review and correction. Game Statistics are required to be entered by gametime the next day.
3.14 Offseason Player Retention
Article IV – Player Eligibility & Conduct
4.1 Eligibility
To participate in the Continental Hockey League (CHL), all players must: ● Be an approved member of the CHL Discord server. ● Meet all platform and game requirements established by the league. ● Be assigned to an official CHL roster. ● Comply with all league rules and policies. ● Remain in good standing with the league. The Board of Directors reserves the right to deny or revoke player eligibility when deemed necessary for the integrity of the league.
4.2 Player Responsibilities
All players are expected to conduct themselves in a manner that reflects positively on the CHL. Players are responsible for: ● Knowing and following the CHL Rulebook. ● Communicating respectfully with teammates, opponents, and league staff. ● Arriving prepared and on time for scheduled games. ● Playing every game with honesty, effort, and sportsmanship. ● Reporting rule violations through the proper league channels. ● Cooperating with league investigations when requested.
4.3 Sportsmanship
The CHL maintains a zero-tolerance policy toward behavior that damages the league's competitive environment. Players shall not: ● Harass or intimidate other members. ● Use discriminatory language, slurs, or hate speech. ● Threaten another member. ● Encourage cheating or rule circumvention. ● Doxxing, including the sharing, threatening to share, soliciting, or intentionally posting personal or private information—whether it belongs to another member or to oneself—within any CHL-affiliated platform. This includes, but is not limited to, real names, home addresses, phone numbers, email addresses, workplace information, or any other personally identifiable information. Any violation may result in immediate disciplinary action. ● Intentionally provoke or bait other members into arguments. ● Publicly attack league staff or league decisions in a disruptive manner. Competitive banter is acceptable provided it remains respectful and does not become personal or abusive.
4.4 Inactivity
Players who expect to miss games for an extended period should notify their team's management as soon as possible. Repeated unexcused absences may result in: ● Reduced playing time. ● Removal from the active roster. ● Placement on an inactive list, if applicable. ● Additional disciplinary action determined by team management or the Board.
4.5 Account Responsibility
Each member is responsible for the security and use of their own gaming and Discord accounts. Players may not: ● Allow another individual to play games under their identity. ● Share accounts for league participation. ● Misrepresent their identity during league activities. Any form of account sharing or impersonation may result in severe disciplinary action.
4.6 Competitive Integrity
All players are expected to compete honestly. The following are strictly prohibited: ● Match fixing. ● Intentionally losing games. ● Collusion between teams. ● Exploiting known game-breaking glitches or bugs. ● Circumventing league rules to gain an unfair competitive advantage. Violations may result in suspensions, forfeits, or permanent removal from the league.
4.7 Conduct Outside of League Games
Members represent the CHL both on and off the virtual ice. Conduct occurring outside of scheduled games—including Discord, social media, private messages, or other league-related communications—may be subject to review if it negatively impacts the league, its members, or its reputation. This only applies to instances after this rulebooks inception. (7/18/2026)
4.8 Investigations
All members are expected to cooperate with official league investigations. Providing false information, withholding relevant evidence, deleting evidence after an incident, or attempting to interfere with an investigation may result in additional disciplinary action.
4.9 Respect for League Officials
Players shall treat league staff, Board members, and volunteers with respect. Disagreements with league rulings should be handled through the established appeals process. Public harassment, personal attacks, or repeated disrespect toward league officials may result in disciplinary action.
4.10 Conduct Detrimental to the League
Any action not specifically addressed within this rulebook that is determined by the Board of Directors to be harmful to the CHL, its operations, or its community may be subject to disciplinary action. The Board reserves the right to issue penalties based on the severity of the conduct and the best interests of the league.
Article V – Rosters & Transactions
5.1 Active Rosters
Each CHL franchise must maintain an active roster consisting of 14 players, composed of: ● 12 Skaters ● 2 Goaltenders All rosters must comply with league eligibility requirements established by the league staff. No player may participate in a CHL game unless they are listed on the team's official roster prior to the start of the game.
5.2 Position Lock
Upon joining the CHL, every player shall select a Primary Position. A player's Primary Position determines the positions they are eligible to play during league games. Primary Position eligibility is as follows: ● Players selecting Left Wing (LW), Center (C), or Right Wing (RW) as their Primary Position may play all three forward positions (LW, C, and RW). ● Players selecting Left Defense (LD) as their Primary Position may only play Left Defense. ● Players selecting Right Defense (RD) as their Primary Position may only play Right Defense. ● Players selecting Goaltender (G) as their Primary Position may only play Goaltender.
5.3 Game Maximums
Roster players may participate in a maximum of six games per week. Training Camp (TC) players may participate in a maximum of three games per week. Team management is responsible for tracking player appearances and ensuring that all submitted lineups comply with these limits. Any game in which a player exceeds their weekly maximum will be considered an illegal appearance. Violations may result in management suspensions, game forfeitures, game-result overturns, or additional disciplinary action as determined by the CHL Board of Directors. Penalties will be assessed based on the circumstances and severity of the violation.
5.4 Secondary Position
Each player may register one (1) Secondary Position. A Secondary Position must be outside of the player's Primary Position group and grants eligibility to play only that specific position. Examples include: ● A player whose Primary Position is Forward (LW, C, or RW) may register Left Defense (LD), Right Defense (RD), or Goaltender (G) as their Secondary Position. ● A player whose Primary Position is Left Defense (LD) may register Forward (LW/C/RW), Right Defense (RD), or Goaltender (G) as their Secondary Position. ● A player whose Primary Position is Right Defense (RD) may register Forward (LW/C/RW), Left Defense (LD), or Goaltender (G) as their Secondary Position. ● A player whose Primary Position is Goaltender (G) may register Forward (LW/C/RW), Left Defense (LD), or Right Defense (RD) as their Secondary Position. ● TCs and Team Management are exempt from the position lock and may Example: A player whose Primary Position is Forward and Secondary Position is Left Defense may play LW, C, RW, and LD, but may not play RD or G. Primary and Secondary Positions shall remain locked for the duration of the season unless otherwise approved by the Board of Directors during the offseason.
5.5 Roster Responsibility
Team management is responsible for maintaining an accurate roster at all times. Owners and General Managers must ensure: ● All roster changes are approved through the proper league process. ● Ineligible players are not used. ● Roster information within the league's Management System Online (MSO) remains accurate. ● Players are only used at their registered Primary or Secondary Position(s).
5.6 Illegal Players
A player shall be considered ineligible if they: ● Are not officially rostered. ● Are suspended. ● Have not been approved by league staff. ● Violate any roster eligibility or position lock rule established by the CHL. Using an illegal player or playing a player at an unregistered position may result in forfeiture of the affected game(s), disciplinary action against team management, and additional penalties as determined by the Board of Directors.
5.7 Player Transactions
All player transactions, including waivers, trades, and call-ups, must be processed through the procedures established by the CHL. No transaction is considered official until approved by the appropriate league staff. All player transactions must be signed off with a 4-6 digit PIN number. This PIN is created by the owner of each team and is designed to help protect owners of the league from lower team management creating transactions without the owners knowledge. If the owner prefers they may provide their PIN to the lower managers. All transactions for the week will be posted on Wednesday midday EST.
5.8 Trades
All trades must: ● Be submitted through the league's designated transaction process. ● Receive league approval before either player may participate for their new team. ● Comply with all roster and eligibility rules. ● Drafted players must play 6 games before they become trade eligible. (This does not apply to a player after they are traded for the first time.) ● Players will not have the option to request a trade, however they may formally speak to their management group to ask to be traded. There is no guarantee that the player may be traded. Trade tickets must be submitted between Friday at 11:59est and Sunday at 11:59est to be deemed valid. The Board of Directors reserves the right to reject any trade deemed detrimental to competitive balance, made in bad faith, or intended to circumvent league rules.
5.9 Waiver Claims
Players placed on waivers are available to be claimed by any eligible CHL franchise during the designated waiver period. In order to waive a player they must have 3 games played on their current or new team. Waiver claim priority shall be determined by the current league standings, with the team lowest in the standings receiving the highest priority and the team highest in the standings receiving the lowest priority. When a team successfully submits a winning waiver claim, that team will move to the end of the waiver priority order for the remainder of the current week. At the conclusion of each league week, the waiver priority order will reset based on the updated league standings. All waiver claims are subject to roster eligibility, salary cap compliance, and approval by league staff. In the scenario that a team is submitting a trade for a player, or players, and a waiver submission is required to free up the roster spot, or spots, to be roster compliant, the waiver(s) must be submitted FIRST before the trade submission, within the waiver (send down) window (11:59pm EST Friday night, to 11:59pm EST Tuesday night). Any trades that are submitted during the waiver window, WILL be rejected if roster size compliance is breached due to waivers not being submitted in the waiver window. Players waived will be announced on everyday midday EST as they are claimed or assigned to TC If a player is not claimed, and their clock expires they will automatically be played on the TC list of the team that waived them. All claimed waiver players will be announced as their waive clock expires and are eligible to join their new team immediately.
5.10 Random Assignments
When a player is designated for random assignment by the CHL, they shall be assigned to an eligible franchise based on the current league standings. Assignment priority shall be determined in reverse order of the standings, with the team lowest in the standings receiving the first opportunity to receive the player and the team highest in the standings receiving the last opportunity. League staff will process random assignments in accordance with this priority while ensuring all roster, eligibility, and salary cap requirements are met.
5.11 Unassigned Players
Players who have joined the CHL but have not yet been randomly assigned to a team shall be considered Unassigned Players. While awaiting assignment, an Unassigned Player may serve as a substitute (Temporary Call-Up) for any team when necessary, provided they meet all eligibility requirements and are approved in accordance with league procedures. Serving as a substitute does not affect a player's random assignment status or guarantee placement with the team for which they substituted. Once officially assigned to a franchise, the player shall no longer be considered an Unassigned Player and must comply with all roster eligibility rules applicable to their assigned team.
5.12 Player Releases
Teams may release players in accordance with league transaction rules. A released player becomes a free agent upon league approval unless otherwise specified by league policy.
5.13 Emergency Call-Ups (TC Players)
Teams may utilize Temporary Call-Up (TC) players only when permitted by league rules. TC players must: ● Meet all eligibility requirements. ● Be properly registered with the league. ● Be approved before participating in any game. Improper use of a TC player may result in disciplinary action.
5.14 Trade Deadline
The Board of Directors shall establish a trade deadline each season. Following the deadline: ● No trades may be completed unless specifically authorized by the Board. ● Additional roster restrictions may be implemented for postseason eligibility. ● S2 Trade Deadline Sunday 11:59EST of November 8th.
5.15 Roster Deadlines
All roster deadlines established by the league must be followed. Failure to meet a deadline may result in: ● Denial of the requested transaction. ● Loss of player eligibility. ● Additional disciplinary action when appropriate.
5.16 Salary Cap
All CHL franchises are required to remain at or below the league salary cap at all times. No team may complete or maintain a roster that exceeds the established salary cap. Any transaction, roster move, signing, trade, or other personnel action that would cause a team to exceed the salary cap shall be denied or reversed until the team is brought into compliance. Each player's salary cap value shall be assigned based on their draft position. For a complete breakdown of player cap values and the current league salary cap, refer to the CHL Season 2 Salary Cap Document. It is the responsibility of each Owner and General Manager to ensure their team remains salary cap compliant at all times. Failure to comply with salary cap regulations may result in disciplinary action as determined by the Board of Directors.
5.17 Transaction Integrity
Any attempt to manipulate roster rules through collusion, hidden agreements, false information, or any other deceptive practice is strictly prohibited. Violations may result in: ● Reversal of the transaction. ● Suspension of involved parties. ● Removal of management privileges. ● Additional disciplinary action deemed appropriate by the Board of Directors.
5.18 League Authority
The Board of Directors reserves the right to review, modify, deny, or reverse any transaction that is found to violate league rules or compromise the integrity of the CHL. All roster and transaction decisions made by the Board are final unless otherwise provided through the league's appeals process.
Article VI – Game Day Procedures
6.1 Scheduling
The CHL regular season schedule shall be released by League Administration prior to each week of play. Regular season games are played Wednesday through Friday at the following scheduled start times: ● 8:00 PM Eastern Time ● 8:35 PM Eastern Time ● 9:10 PM Eastern Time Team management is responsible for reviewing the schedule and ensuring their team is prepared for all scheduled games.
6.2 Team Availability
Owners and management are responsible for ensuring that enough eligible players are available to participate in each scheduled game. Teams unable to field a legal lineup must notify both their opponent and league staff as soon as possible.
6.3 Late Arrival Procedure
Teams are expected to be ready to begin play at their scheduled game time. If a team has not fielded a legal lineup by the scheduled start time, the following penalties shall apply: ● 6 minutes late: One (1) bench minor penalty will be assessed to the late team at the start of the game. ● 11 minutes late: Two (2) bench minor penalties will be assessed to the late team at the start of the game. ● 16 minutes late: The late team shall forfeit the game unless otherwise determined by the Board of Directors due to extraordinary circumstances. The penalties shall be served immediately at the beginning of the game before normal gameplay resumes.
6.4 Lag-Out Procedure
If a player disconnects (lags out) during a game, play shall continue until the next stoppage of play. At the first stoppage, both teams must exit the game lobby. Before restarting the game: ● Both teams must take screenshots of all available stats including the box score from the original game. ● The lag out must be reported in the lag out report channel. ● The game shall be restarted. ● No substitutions will be allowed during lag outs ● Teams shall run the game clock down until it matches the time remaining at the moment of the disconnection. The team responsible for the disconnected player shall receive the following penalties: ● First lag out: One (1) bench minor penalty. ● Second lag out: Two (2) bench minor penalties. ● Third lag out: The team responsible for the third disconnection shall forfeit the game. Any attempt to abuse the lag-out procedure or intentionally disconnect from a game may result in additional disciplinary action by the Board of Directors.
6.5 Rescheduled Games
The CHL may reschedule league games when extraordinary circumstances prevent a game from being played or completed. Such circumstances include, but are not limited to, widespread server outages, console service disruptions, or other issues determined by the league to be beyond the control of the participating teams. Any game that cannot be completed must be reported to league staff through the official ticketing system as soon as reasonably possible. The Board of Directors will review the circumstances and determine whether the game will be rescheduled, resumed, or otherwise resolved in accordance with league policy. Only the CHL may approve and issue official rescheduled games.
6.6 Punctuality
All players are expected to be present and ready to play at the scheduled game time. Teams should make every reasonable effort to avoid unnecessary delays. Excessive delays may result in disciplinary action or a forfeit at the discretion of league staff.
6.7 No-Shows
A team that is unable to field a legal lineup within a reasonable period after the scheduled start time may be subject to a forfeit. The Board of Directors reserves the right to determine the outcome of games affected by no-shows or extraordinary circumstances.
6.8 Temporary Call-Ups
Temporary Call-Up (TC) players may only participate when permitted under CHL roster rules. Management is responsible for ensuring that all TC players are eligible before the game begins. The use of an ineligible TC player may result in disciplinary action.
6.9 Game Integrity
Players shall compete honestly and shall not intentionally exploit game mechanics, delay gameplay, or engage in actions designed to gain an unfair advantage. League staff may review any game in which competitive integrity is questioned.
6.10 Communication
Team management is responsible for maintaining respectful and timely communication with opponents before, during, and after each scheduled game. Failure to communicate regarding delays, substitutions, or scheduling issues may result in disciplinary action.
6.11 Streaming & Evidence
The CHL strongly encourages teams to stream games whenever possible. Video evidence, screenshots, and other supporting materials may be requested during league investigations and disciplinary reviews. Failure to provide available evidence may affect the outcome of an investigation.
6.12 Rule Violations During Games
Any suspected in-game rule violation should be reported through the league's designated support or ticket system. Teams should not abandon a game unless instructed to do so by league staff or unless extraordinary circumstances make continuation impossible.
6.13 League Authority
League staff reserve the right to postpone, replay, reschedule, or declare a forfeit for any game affected by technical issues, rule violations, or circumstances beyond the control of either team when necessary to preserve competitive integrity.
Article VII – Gameplay Rules
7.1 Fair Play
All games shall be played in a fair and sportsmanlike manner. Players are expected to compete honestly and in accordance with both the CHL Rulebook and the intended mechanics of the game. Any attempt to gain an unfair competitive advantage through exploits or unsportsmanlike conduct is prohibited.
7.2 Exploitation of Game Mechanics
Players shall not intentionally exploit game mechanics, glitches, bugs, or unintended features of EA SPORTS NHL to gain a competitive advantage. Any exploit deemed detrimental to competitive integrity may result in disciplinary action regardless of whether it is specifically listed within this rulebook.
7.3 Body Blocking
Players may not intentionally use their player to obstruct or impede an opponent's skating path without making a legitimate play on the puck. Body blocking includes, but is not limited to: ● Standing motionless to prevent an opponent from reaching the puck. ● Intentionally skating into an opponent solely to impede movement without attempting to play the puck. ● Using player positioning to create illegal obstructions away from normal hockey play. Incidental contact that naturally occurs during gameplay shall not be considered body blocking. Note: Violations of the Body Blocking rule will be reviewed on a case-by-case basis. Disciplinary action may include, but is not limited to, warnings, suspensions, game result overturns, forfeitures, or any other penalties deemed appropriate by the League based on the severity and circumstances of the violation.
7.3.5 Goaltender Crease Rights
The goaltender has exclusive right to the blue paint within their crease and may defend that area by any legal means necessary while maintaining their position. If an opposing player becomes trapped behind the goaltender while the puck remains in the defending team's zone, the goaltender is under no obligation to move or allow the player to exit if doing so would interfere with their ability to play the position. Once the puck completely crosses the defending team's blue line, the goaltender must make a reasonable effort to allow the opposing player to exit. Goaltenders may not intentionally leave the crease or deliberately dive, lunge, or otherwise move into an opposing player for the purpose of obstructing their movement or preventing them from participating in play. Such actions may be considered unsportsmanlike conduct. Enforcement: Violations of this rule will be reviewed on a case-by-case basis. Disciplinary action may include, but is not limited to, warnings, game suspensions, forfeitures or overturned game results, and any other penalties deemed appropriate by the League based on the severity of the offense.
7.4 Puck Ragging
A team in possession of the puck must make a reasonable effort to advance the play. Players may not intentionally waste excessive time by continuously retreating, circling in their defensive zone, or otherwise avoiding normal offensive play for the purpose of running time off the clock. Reasonable puck possession used to regroup is permitted. Note: Violations of the Puck Ragging rule will be reviewed on a case-by-case basis. Disciplinary action may include, but is not limited to, warnings, suspensions, game result overturns, forfeitures, or any other penalties deemed appropriate by the League based on the severity and circumstances of the violation.
7.5 Delay of Game
Intentionally delaying the progress of a game through repeated pauses, unnecessary delays, refusal to begin play, or other disruptive actions is prohibited. League staff may assess penalties for any conduct intended to unnecessarily extend the duration of a scheduled game. Note: Violations of the Delay of Game rule will be reviewed on a case-by-case basis. Disciplinary action may include, but is not limited to, warnings, suspensions, game result overturns, forfeitures, or any other penalties deemed appropriate by the League based on the severity and circumstances of the violation.
7.6 Unsportsmanlike Conduct
Unsportsmanlike behavior during gameplay is prohibited, including but not limited to: ● Excessive taunting. ● Intentionally provoking opponents. ● Purposely disrupting gameplay. ● Refusing to continue a game without authorization from league staff.
7.7 Intentional Own Goals
Players may not intentionally score on their own net or otherwise manipulate the outcome of a game. Any intentional own goal intended to affect competitive results may result in severe disciplinary action.
7.8 Refusal to Finish a Game
Once a game has officially begun, both teams are expected to complete the contest. Leaving a game without authorization from league staff, except in the case of an approved lag-out procedure or extraordinary circumstances, may result in disciplinary action or forfeiture.
7.9 Banned Traits & Player Builds
Players are only permitted to use position-specific builds. Forwards: • Grinder. • Playmaker. • Sniper. • Power Forward. • Two-Way Forward. • Enforcer. Defensemen: • Defensive Defenseman. • Offensive Defenseman. • Enforcer Defenseman. • Two-Way Defenseman. • Puck-Moving Defenseman. Goalies: • Butterfly. • Hybrid. • Stand-Up. ALL pre-builds are banned. ALL skins are banned. All red traits are banned. Except for goalies they may use red traits. Traits that are banned - ALL TIERS OF: • Truculence. • Big Tipper. • Hipster. • Pressure+. • Spark Plug. • Unstoppable. • Big Rig. • Wheels. • Warrior.
7.10 League Review
The Board of Directors reserves the right to review any gameplay incident not specifically addressed within this article. If a player's actions are determined to violate the spirit of fair competition or damage the integrity of the CHL, appropriate disciplinary action may be imposed.
Article VIII – Disciplinary Procedures & Appeals
8.1 League Authority
The Board of Directors and the Disciplinary Department are responsible for investigating and enforcing all violations of the CHL Rulebook. The CHL reserves the right to issue disciplinary action for any conduct deemed detrimental to the league, its members, or its competitive integrity.
8.2 Reporting Violations
Any member wishing to report a rule violation must submit a ticket through the league's designated support system. Reports should include as much evidence as possible, including screenshots, video clips, timestamps, and any other relevant information. False or intentionally misleading reports may result in disciplinary action. All violations must be reported within a timeframe of 24 hours from the occurrence of the violation.
8.3 Investigation Process
Upon receiving a report, league staff may: ● Review submitted evidence. ● Request additional evidence from either team. ● Interview involved parties. ● Review game statistics or available recordings. ● Consult other members of the Board of Directors before reaching a decision. Members are expected to cooperate fully with league investigations.
8.4 Standard Disciplinary Actions
Depending on the severity of the violation, disciplinary action may include: ● Verbal Warning ● Written Warning ● Bench Minor Penalty ● Game Forfeit ● One-Game Suspension ● Multi-Game Suspension ● Probation ● Removal of Management Privileges ● Removal from League Staff ● League Ban The Board may combine multiple disciplinary actions when appropriate.
8.5 Aggravating Factors
When determining discipline, the Board may consider: ● Repeat offenses. ● Severity of the violation. ● Intentional misconduct. ● Attempts to conceal evidence. ● Cooperation during the investigation. ● Previous disciplinary history.
8.6 Probation
A member placed on probation remains eligible to participate in the league but is subject to increased scrutiny. Any additional rule violation committed while on probation may result in enhanced disciplinary action, including suspension or removal from the league.
8.7 Appeals
Members may appeal disciplinary decisions by submitting an appeal through the league's designated appeal process. An appeal must: ● Be submitted within the timeframe established by the Board. ● Include the reason for the appeal. ● Include any additional evidence not previously considered. Submitting an appeal does not automatically delay or suspend the original disciplinary action.
8.8 Appeal Decisions
After reviewing an appeal, the Board of Directors may: ● Uphold the original decision. ● Reduce the penalty. ● Increase the penalty if new evidence warrants additional discipline. ● Overturn the original decision. The decision of the Board following an appeal shall be final.
8.9 Failure to Comply
Failure to comply with a disciplinary ruling, suspension, probation, or any directive issued by league staff may result in additional disciplinary action, up to and including permanent removal from the CHL.
8.10 Conduct Detrimental to the League
The CHL recognizes that not every situation can be anticipated within this rulebook. The Board of Directors reserves the authority to discipline any conduct determined to be harmful to the league, its operations, its members, or its reputation, even if that conduct is not explicitly addressed elsewhere in this rulebook. This authority shall be exercised in the interest of preserving fairness, competitive integrity, and the long-term success of the Continental Hockey League.
8.11 Infractions
Violations of the CHL Rulebook, League Policies, or directives issued by League Staff may result in the issuance of an infraction. Infractions are intended to document violations of league standards and may be considered when determining future disciplinary action. The classification, accumulation, and consequences of infractions shall be governed by the CHL Disciplinary Guidelines as established and maintained by the Board of Directors. The Board reserves the right to issue, modify, or remove infractions when deemed appropriate in the best interest of the league. Any of the infractions listed below may incur an escalated infraction based on the factors listed in rulebook section 8.5 above. Level One Infractions (Level one infractions may incur warnings,varying length mutes, and short suspension) ● Spam is defined as using the @ function repeatedly within a short period of time towards everyone or any specific person or repeating the same message. This includes sending excessive emojis or GIFs ● Off Topic Posting is defined as posting content unrelated to the purpose of a channel. An example is starting a conversation about football inside of a scheduling channel. ● Disruptive Behavior is defined as a member that commits disruptive behavior by intentionally or repeatedly interfering with normal conversation, league operations, or the ability of others to participate within the Discord server. Examples include repeatedly derailing discussions, provoking arguments, excessive messaging, refusing staff instructions, or disrupting official league channels or events. ● Backseat Moderating is defined as attempting to enforce rules despite not being staff. Examples include threatening punishments, telling community members they’ll be banned, and ordering members around as if you’re a moderator. ● Minor Disrespect is defined as showing a lack of courtesy without becoming abusive. Examples include sarcastic insults, needlessly argumentative behavior, and talking down to other members. ● Nickname or Profile Violations is defined as using inappropriate identities. Examples include offensive nicknames, offensive profile pictures, and nicknames that are intended to confuse members. ● Voice Chat Disruption is defined as minor disruptions during voice conversations. Examples include talking over everyone, playing loud music, constant soundboard use, and open microphone with excessive background noise after being asked to mute. ● Failure to Follow Staff Instructions is defined as ignoring a reasonable moderator request. Examples include continuing an argument after being asked to stop, refusing to move a discussion to the proper channel,and continuing to post after being asked to slow down. ● Low Effort Trolling is defined as trying to get a reaction without seriously targeting anyone. Examples include fake announcements, pretending rules changed, and posting obvious bait to start arguments. ● Channel Misuse is defined as using Discord features incorrectly. Examples include posting screenshots in the wrong channel, creating unnecessary forum posts or threads, and uploading unrelated files. Posting of any links without express permission from the league. ● Excessive Complaining is defined as constant negativity that becomes disruptive. Examples include complaining about every staff decision, repeatedly criticizing league operations in public channels instead of using the proper feedback process, and bringing the same issue up repeatedly after a decision has been made. ● Failure to Use Proper League Procedures is defined as ignoring established league processes. Examples include reporting issues in the wrong channels, contacting multiple staff members simultaneously about the same issue, and repeatedly making tickets about the same issue. Level Two Infractions (Level two infractions may incur elongated mutes, game suspensions, probation and or bans.) ● Harassment is defined as repeated or targeted behavior intended to intimidate, insult, or make another member feel unwelcome. Examples include following a member through multiple channels to insult them, repeatedly sending unwanted DMs, or constantly provoking the same person. ● Bullying is defined as repeated behavior intended to embarrass, ridicule, or exclude another member. Examples include mocking a player’s skill daily, encouraging others to gang up on someone, or intentionally excluding a member from league activities. ● Staff Disrespect is defined as repeatedly insulting, belittling, or undermining league staff or refusing to cooperate with staff decisions. Examples include calling staff incompetent after multiple warnings, insulting moderators during disciplinary actions, or refusing to comply with staff instructions. ● False Information is defined as knowingly spreading false or misleading information that disrupts the league. Examples include claiming a staff member resigned when they didn’t, posting fake rule changes, or falsely announcing trades or suspensions. ● Inciting Drama is defined as encouraging or escalating conflict between members or teams. Examples include attempting to start arguments between owners, encouraging retaliation against another member, or stirring up controversy after a ruling. ● Ignoring Staff Directives is defined as willfully refusing to follow reasonable instructions from league staff after being warned. Examples include continuing an argument after staff end the discussion, refusing to stop disruptive behavior, or repeatedly posting in restricted channels. ● Inappropriate Content is defined as posting prohibited or offensive material that violates server standards. Examples include posting NSFW images, graphic content, offensive memes, or discriminatory jokes. ● Impersonation is defined as pretending to be another member or league official to mislead others. Examples include changing your nickname to resemble staff, sending fake staff messages, or claiming to speak on the behalf of staff without authorization. ● Bypassing Moderation is defined as attempting to avoid or circumvent disciplinary actions. Examples include using an alternate account to avoid a mute, deleting evidence after being warned, or exploiting Discord features to bypass restrictions. ● Repeat Level One Infractions is defined as continuing level one behavior despite previous disciplinary action. Examples include receiving multiple warnings for spam, disruption, or disrespect and continuing the behavior. ● Unsportsmanlike Conduct is defined as serious conduct that negatively affects fair play or the league environment. Examples include excessive taunting after games, refusing to complete scheduled games without cause, intentionally trying to embarrass opponents, or repeatedly accusing others of cheating without evidence. ● Publicly Challenging League Decisions is defined as repeatedly arguing disciplinary or administrative decisions in public channels instead of using the appeal process. Examples include creating multiple public debates over a suspension, encouraging others to oppose a ruling, or refusing to use the official appeals process after being directed to do so. Level Three Infractions (Level Three infractions can incur season bans, season mutes, permanent bans) ● Hate Speech is defined as using slurs or language that targets a protected group or promotes discrimination. Examples include using racial, homophobic, transphobic, religious, or other discriminatory slurs directed at or about another member. ● Threats is defined as making credible threats of violence, harm, or intimidation toward another member or staff. Examples include threatening to assault someone, damage property, or otherwise cause real world harm. ● Doxxing is defined as Sharing or threatening to share your own or others personal information. Examples include posting someone’s or your own address, phone number, workplace, or personal photos. ● Ban Evasion is defined as circumventing a suspension or ban by using alternate accounts or other members. Examples include joining the server on a second account while suspended or permanently banned. ● Raiding or Coordinated Harassment is defined as organizing or participating in attacks against the CHL or its members. Examples include encouraging members to spam the server, mass ping users, or harass a community member in DMs ● Malicious Content is defined as sharing malware, phishing links, scams, or other harmful content. Examples include posting fake nitro links, malware downloads, or phishing websites. ● League Sabotage is defined as intentionally attempting to damage or disrupt the operation or reputation of the CHL. Examples include leaking confidential staff discussions, deleting league resources without permission, encouraging members to abandon the league, or deliberately disrupting league operations. ● Match Fixing/Competitive Integrity Violations is defined as intentionally compromising the fairness of league competition. Examples include throwing games, colluding with another team, intentionally losing for playoff positioning, or arranging predetermined results. ● Cheating or Exploiting is defined as using unauthorized methods to gain a competitive advantage. Examples include using gameplay exploits after being instructed not to, using unauthorized accounts, or knowingly violating competitive integrity rules. ● Fraud or Deception is defined as deliberately deceiving league staff or members for personal gain. Examples include falsifying evidence during an investigation, impersonating another player to avoid discipline, or submitting forged screenshots. ● Conduct Detrimental to the League is defined as any serious action that significantly damages the reputation, integrity, or operation of the CHL. Examples include repeatedly attempting to undermine the league, encouraging mass departures, or engaging in conduct that seriously harms the community. ● Team Abandonment is defined as a player who intentionally abandons their team during the season without reasonable cause or league approval undermines competitive integrity and the experience of their teammates. Examples include Quitting the league to avoid fulfilling roster obligations. Refusing to play scheduled games without a valid reason. Leaving a team or server with the intent of preventing the team from competing. Repeatedly ignoring management and league staff while remaining rostered.
Article IX – Team Management & League Staff Infractions
9.1 Purpose
Owners, General Managers, and League Staff are held to a higher standard of conduct due to the additional responsibilities and authority entrusted to them. These positions directly influence league operations, competitive integrity, and the overall member experience. As a result, separate managerial and staff infractions have been established to address conduct and administrative failures unique to these roles. While all members are expected to follow the CHL Rulebook, individuals serving in leadership positions are subject to additional expectations and may face disciplinary action for failing to fulfill the duties and responsibilities associated with their position. These serve as additional guidelines to the rules listed in rulebook section 8.11.
9.2 Level One Management Infractions
(Level one infractions can incur warnings, short suspensions, repeat offenses can lead to management removal.) ● Failure to Communicate is defined as failure to respond to league staff or opposing management within a reasonable timeframe. Examples include waiting until game time to contact an opponent or completing server vetoes by a reasonable time. ● Scheduling Negligence is defined as failure to obtain player availability and prepare legal line combinations within a reasonable timeframe, resulting in unnecessary delays to team operations or playoff line submissions. Examples include waiting until gameday to ask players for availability, failing to create legal line creations, and repeatedly delaying team preparations due to poor planning or lack of communication with players. ● Administrative Error is defined as minor mistakes involving league procedures or team administration. Examples include incorrect roster submission, missing required information on a transaction, or accidental paperwork errors. ● Failure to Enter Results is defined as failure to complete stat entry on MSO within the required timeframe. Example including forgetting to submit the final stats or reporting incorrect information. ● Failure to Monitor League Announcements is defined as neglecting important league communications that affect team operations. Examples include missing a deadline because official announcements or updates were not reviewed. ● Failure to Fulfill Managerial Responsibilities is defined by neglecting routine duties expected of team management that do not significantly impact league operations. Examples include repeatedly missing administrative deadlines, failing to maintain an active roster, or neglecting routine management tasks. ● Minor Procedural Violation is defined as a first time or minor violation of league procedures that does not provide a competitive advantage. Examples include using the wrong transaction format or submitting a request in the wrong channel.
9.3 Level Two Management Infractions
(Level Two Management Infractions can incur suspensions, management removal, and bans) ● Illegal Player Usage is defined as knowingly or negligently using an ineligible player in a league game. Examples include playing a suspended player, an unrostered player, or a player otherwise deemed ineligible. ● Roster Violation is defined as violating league roster regulations or eligibility requirements. Examples include exceeding roster limits, failing to maintain a legal roster, or rostering an ineligible player. ● Transaction Violation is defined as failing to follow league procedures for player transactions. Examples include completing an unapproved trade, illegal roster , or unauthorized roster move. ● Failure to comply with League Directives is defined as refusing to comply with reasonable instructions or rulings issued by league staff. Examples include Ignoring a Board order to correct a roster violation or refusing to reschedule a game as directed. ● Misrepresentation is defined as providing false or misleading information to league officials or other managers. Examples include lying about player availability, providing inaccurate roster information, or intentionally withholding relevant information during an investigation. ● Conduct Detrimental to Team Operations is defined by actions by management that significantly disrupt their team’s ability to participate in the league. Examples include abandoning managerial responsibilities without notice, refusing to manage the team, or creating unnecessary operational issues for players. ● Unsportsmanlike Management Conduct is defined as conduct by management that undermines sportsmanship or the professional operation of the league. Examples include encouraging players to break league rules, publicly attacking another organization, or directing players to harass opponents.
9.4 Level Three Management Infractions
(Level Three Management Infractions can incur lengthy suspensions, management removal, and permanent bans.) ● Competitive Integrity Violation is defined as any intentional action that compromises the fairness of league competition. Examples include throwing games, colluding with another team, intentionally manipulating playoff seeding, or arranging predetermined game outcomes. ● Roster Circumvention is defined as intentionally bypassing or exploiting roster rules to gain an unfair advantage. Examples include using alternate accounts, concealing an ineligible player, or falsifying roster information. ● Fraud or Falsification is defined as knowingly submitting false information or fabricated evidence to the league. Examples include editing screenshots, falsifying evidence during an investigation, or forging transaction records. ● Abuse of Managerial Authority is defined as using a management position to intimidate, retaliate against, or unfairly influence players or league operations. Examples include threatening to remove players for personal reasons, abusing management permissions, or using authority to bypass league rules. ● League Sabotage is defined as Intentionally attempting to damage the operation, reputation, or stability of the CHL. Examples include Leaking confidential Board discussions, encouraging mass forfeits, organizing members to disrupt league operations, or intentionally harming the league's reputation. ● Gross Neglect of Managerial Duties is defined as a complete failure to perform the responsibilities of a manager that significantly harms the team or league. Examples include abandoning a franchise without notice, refusing to field a team, or repeatedly failing to meet essential obligations despite prior discipline. ● Failure to Uphold League Integrity is defined by any intentional action by team management that seriously damages the integrity or credibility of the CHL. Examples include secretly circumventing Board decisions, making unauthorized league agreements, interfering with investigations, or abusing a leadership position for personal benefit. ● Team Management is defined as the act of a member of team management voluntarily or negligently ceasing to fulfill the responsibilities of their position, resulting in the franchise being unable to properly operate or complete its league obligations without league intervention. ●
9.5 Level One Staff Infractions
(Level one staff infractions can incur warnings, suspensions, and probations.) ● Failure to Fulfill Staff Duties is defined as failure to complete assigned staff responsibilities in a timely manner. Examples include missing assigned investigations, failing to update records, or neglecting assigned tasks. ● Failure to Respond is defined as failure to respond to league staff or members regarding official league matters within a reasonable timeframe. Examples include ignoring a discipline ticket or delaying a routine staff response without explanation. ● Administrative Error is defined as minor mistakes made while performing staff responsibilities in a timely manner. Examples include incorrectly logging an infraction, posting an announcement with incorrect information, or making a clerical mistake. ● Failure to Follow Internal Procedures is defined by not following established staff procedures or workflows. Examples include handling a report outside the designated process or failing to document disciplinary actions properly. ● Minor Professional Conduct Violation is defined by conduct that falls below the expected standard of professionalism for staff members. Examples include publicly arguing with members, using unprofessional language while acting as staff, or responding emotionally during routine moderation. ● Failure to Maintain Confidentiality is defined as minor, unintentional disclosure of internal staff information that does not significantly impact league operations. Examples include mentioning an ongoing investigation before it concludes or discussing internal staff matters in a public channel without authorization. ● Failure to Remain Impartial is defined by allowing personal opinions or relationships to influence minor staff decisions or interactions. Examples include showing favoritism in routine matters or allowing personal disagreements to affect communication with members.
9.6 Level Two Staff Infractions
9.7 Level Three Infractions
(Level Three Infractions may incur staff removal and permanent bans.) ● Abuse of Authority is defined as intentionally using staff powers or position for personal gain or to unfairly target or protect members. Examples include issuing disciplinary actions out of personal bias, retaliating against members, or removing evidence to protect someone. ● Corruption is defined as using a staff position to manipulate league decisions or gain an unfair advantage. Examples include altering disciplinary outcomes, influencing investigations for personal benefit, or making secret agreements that circumvent league procedures. ● Gross Misconduct is defined as conduct by a staff member that seriously damages the integrity, reputation, or operation of the CHL. Examples include harassing members while acting as staff, engaging in discriminatory conduct, or repeatedly violating the standards expected of league leadership. ● Intentional Falsification is defined as knowingly creating, altering, or withholding evidence or official league records. Examples include editing screenshots, fabricating evidence, deleting investigation records, or falsifying disciplinary logs. ● Breach of Confidentiality is defined as intentionally disclosing confidential staff or Board information without authorization. Examples include leaking board discussions, disciplinary deliberations, or confidential investigations to members or outside parties. ● Failure to Uphold League Integrity is defined as any intentional action by a staff member that compromises the fairness, credibility, or operation of the CHL. Examples include secretly bypassing board decisions, interfering with investigations, undermining official rulings, or abusing staff authority for personal interests. ● Conduct Detrimental to the League is defined as any intentional act that significantly harms the league, its members, or its reputation. Examples include organizing members against the league, encouraging staff to ignore Board decisions, or intentionally disrupting league operations.
9.8 Board Discretion
These guidelines are not intended to limit the authority of the Board of Directors. The Board may issue penalties outside of these recommendations when necessary to protect competitive integrity, ensure fairness, or address circumstances not specifically covered within the CHL Rulebook.
Article X – Playoff Procedures
10.1 Playoff Qualification
The number of teams qualifying for the CHL Playoffs shall be determined by the Board of Directors prior to the start of each season. Teams shall qualify based on the official regular season standings unless otherwise announced before the season begins.
10.2 Seeding
Playoff seeding shall be determined by the final regular season standings. Any applicable tiebreaking procedures shall be established by the Board of Directors before the conclusion of the regular season.
10.3 Playoff Format
Unless otherwise announced by the Board of Directors, all playoff series shall be played as a Best-of-Seven (7) series. The higher-seeded team shall receive home-ice advantage.
10.4 Home-Ice Format
All playoff series shall follow a 2-2-3 format. The higher-seeded team shall host: ● Games 1 and 2 ● Games 5, 6, and 7 (if necessary) The lower-seeded team shall host: ● Games 3 and 4
10.5 Game Scheduling
Playoff game dates and times shall be established by League Administration. Teams are expected to make every reasonable effort to complete their series within the scheduled timeframe.
